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             Admin Console:  
            ban player_name hours 
            ban player_id hours 
            example: ban CheatingPlayer 10 
            example: ban 268 0 
            player_name - Name of the player to be banned 
            player_id - Outputs the ID number of the player, this can be found by using the "list" command 
            hours - Number of hours, 0 means for ever 
            player is kick out from the game and cannot join the server for selected number of hours 
             
            banip player_name time 
            banip player_id time 
            bans a player from the game as standard "ban" command, but remembers the player's IP address and disables anybody to connect from this IP 
             
            banlist 
            outputs a list of all banned players to the console 
             
            banremove index 
            removes the banned player from the list 
             
            clearban 
            clears the list of banned players 
             
            set srvvm status 
            status - 0 or 1. 
             
            sets Vietnam mode on/off 
            set srvab status 
             
            status - 0 or 1. 
            sets "autobalance" on/off 
             
            set srvff status 
            status - 0 or 1. 
            sets Friendly fire on/off 
             
            set srvec status 
            status - 0 or 1. 
            sets Enemy camera on/off 
             
            set srvcleng limit 
            limit - Maximum number of player of this class. 
            sets limit for the engineer class 
             
            set srvclmed limit 
            limit - Maximum number of player of this class 
            sets limit for the medic class 
             
            set srvclsni limit 
            limit - Maximum number of player of this class 
            sets limit for the sniper class 
             
            set srvclrad limit 
            limit - Maximum number of player of this class 
            sets limit for the radioman class 
             
            set srvclmac limit 
            limit - Maximum number of player of this class 
            sets limit for the machinegunner class 
             
            set srvakidle minutes 
            minutes - Number of minutes or 0 to disable 
            sets time for "auto kick idle player" 
             
            set srvakping ms 
            ms - Number of milliseconds or 0 to disable 
            sets ping for "auto kick high ping" 
             
            set srvaktk tk_value ban_hours 
            tk_value - Number of all kills, 0 to disable 
            ban_hours - Number of hours to be banned when kicked by the auto kick 
            sets "auto kick team kill" 
             
            set srvpassword new_password 
            changes the current server password 
             
            mlclear 
            clears all missions in the mission list except the actual one 
             
            mlchangemap index mission endrule endruleval 
            example: mlchangemap 0 StreamATG points 4 
            changes the missions in mission list (can be used for the actual mission too - mission is reloaded immediately) 
             
            mlchangeendrule index endrule endruleval 
            example: mlchangeendrule 0 frags 20 
            mlchangeendrule 0 time 40. 
            mlchangeendrule 0 points 5. 
            changes the end rule (can be used for the actual mission too) 
             
            mlremovemap index 
            removes mission from the list (cannot be used on actual mission) 
             
            mladdmap mission endrule endruleval 
            example: mladdmap NvaCoop time 60 
            adds a mission to the list 
             
            nextmap 
            switches to the next mission in the list 
             
            nextmap map_index 
            switches to a specified map in the mission list 
             
            adminsay "something to say" 
            example: adminsay " Hello, I am your ruler! " 
            special chat for the administrator - so everybody can see that it is an administrator (the message has a different colour and stays for a longer amount of time) 
             
            set srvdb 0/1 
            sets the "BlackDeath" option on or off – after the player is killed his screen fades to black (required for clan wars) 
             
            swapplayer name/id 
            swaps a player to the other team (valid for team based games) 
             
            set srvspectators limit delay 
            set the spectators properties 
            limit - Maximum number of spectators 
            delay - Delay in seconds 
             
            set votechangemap 0/1 (default value is 1) 
            enables or disables the voting about the current map/mode change 
             
            set voterestart 0/1 (default value is 1) 
            enables or disables the voting about the current map restart 
             
            set srvadmin password 
            password = new password 
            sets password for the remote administration 
             
            set srvadmin 
            clears password for the remote administration, no remote administration is allowed 
            set srvctf respawn_time_seconds 
            sets the respawn time limit for the CTF mode 
             
            set srvtt mission_time_minutes respawn_time_seconds 
            sets the mission and respawn times for the TT mode 
             
            set srvvoicechat [status] 
            switches the voice chat support off/on on the server 
            status can be set as 0 (off), 1 (low quality), 2 (high quality) 
            we suggest you to use the low quality on good internet servers and high quality for LAN games only 
             
            set srvjoinmsg "Message from the server" 
            Enables the administrator to set a message that is sent to all players who join the server 
            set srvteamlock lock 
            lock setting: 
             
            0 - no lock 
            1 - US team locked 
            2 - VC team locked 
             
            when the team is locked, no one can join it 
             
            set srvvmchat 0/1 
            default 0, 1 disables messages about killing somebody and commands texts, only chat and system messages are displayed 
             
            set srvbluebt 0/1 
            default 1, 0 disables the blue highlight of all booby-traps 
            All Users:  
            kick player_name 
            kick player_id 
            player_name - Name of the player to be kicked. 
            player_id - Outputs the ID number of the player. This can be found by using the "list" command. 
            administrators kick the player immediately, clients will start voting 
             
            startadmin password 
            password = password for remote administration 
            send password on server to enable remote administration for the client 
             
            list 
            the list of all players is printed to the console 
             
            listadmins 
            list of all administrators is printed to the console 
             
            mpresult 
            outputs the current game results into a text file 
             
            mllist 
            outputs the current "missions list" to the console 
             
            mlchangecurmap mission endrule endruleval 
            example: mlchangecurmap StreamCTF time 20 changes the current mission in the mission list when no administrator uses it, a voting is started 
             
            restartmap 
            restarts the current mission 
            when no administrator uses it, a voting is started 
             
            chattoconsole 0/1/2 
            default is 0 for server and 1 for client 
             
            0 – nothing is written to the console 1 – The players' chat is written to the console 2 – The players' chat and information about killing is written to the console 
             
            consoletime 0/1 
            when on (1) adds system time as a prefix to important messages written to the console 
            Spectators: 
            rpstart filename 
            starts saving a game replay, the result is saved as a "replayfilename.rep" file 
             
            rpend 
            ends the saving of the game replay 
             
            rpload filename 
            loads a saved relay, the game disconnects from the current game and goes to the "replay mode" 
            rpsetbmp fps filename 
            example: rpsetbmp 25 StreamBattle 
            sets the FPS for BMP saving and the name of the files 
              
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(ScottComma, 1. 9. 2021 4:15)